PLAY / 3D ACTIVITIES

Create interactive 3D educational games for learners

P2LRN integrates three-dimensional mechanics with the Player quiz model. The learner interacts with objects and connections in a 3D scene while the activity preserves responses, attempts, and score.

THREE NATIVE MECHANICS

How it works, step by step

  1. Sort in 3D

    Place physical objects in a sequence and check if the order represents the solution to the exercise.

  2. Match in 3D

    Join nodes or elements from both sides to practice associations within an interactive scene.

  3. Classify in 3D

    Deposit objects in the corresponding categories and receive the result of the activity.

CAPACIDADES REALES

From educational content to the stage

Create from Studio

In "Add content → Games" select sort, relate or classify in 3D and configure the activity.

Open the editor

3D interaction in the browser

Activities respond to learner actions in real time and retain assessment within the course.

Learn about 3D activities

Activity within the package

The scene accompanies the content and is played through the Player, just like other activities in the course.

Conocer Player

FROM IDEA TO GAME

How to prepare and test a 3D educational game

For example, in a science activity you could ask learners to put the stages of a process in order. This is a suggested teaching use; the viewer includes a sample package to test the real game mechanics.

1. Choose a game mechanic

Decide whether learning requires ordering a sequence, matching concepts or classifying objects. Prepare the answers and categories before building the scene.

Design the activity

2. Test the sample

Open the 3D game package in the viewer and check how it responds to learner actions; an interactive scene is not a static image.

Open the sample game

3. Test on the actual device

Before sharing the course, verify interaction, scrolling and performance in the browsers and devices your learners will use.

3D requirements and guide

COMPATIBILITY

Do learners need to install an app to play?

Games run through Player in a compatible browser. 3D scenes need suitable graphics capabilities, so test each activity on the target device.

COMMON QUESTION

Are 3D games a video or a still image?

No. They are interactive activities that run in the browser. Experience depends on device graphics capabilities and browser compatibility.

NEXT STEP

Try an activity before integrating it.

The viewer allows you to open an example package with 3D games; The documentation explains the formats and mechanics available.